//$Id: SerialDispatcherC.nc,v 1.6 2010-06-29 22:07:50 scipio Exp $

/* Copyright (c) 2005 The Regents of the University of California.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * - Redistributions of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 * - Redistributions in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the
 *   distribution.
 * - Neither the name of the copyright holders nor the names of
 *   its contributors may be used to endorse or promote products derived
 *   from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL
 * THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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 */


/**
 * This component provides functionality to send many different kinds
 * of serial packets on top of a general packet sending component. It
 * achieves this by knowing where the different packets in a message_t
 * exist through the SerialPacketInfo interface.
 *
 * @author Philip Levis
 * @author Ben Greenstein
 * @date August 7 2005
 *
 */

configuration SerialDispatcherC {
  provides {
    interface Init;
    interface SplitControl;
    interface Receive[uart_id_t];
    interface Send[uart_id_t];
  }
  uses {
    interface SerialPacketInfo[uart_id_t];
    interface Leds;
  }
}
implementation {
  components SerialP, new SerialDispatcherP(),
    HdlcTranslateC,
    PlatformSerialC;

  Send = SerialDispatcherP;
  Receive = SerialDispatcherP;
  SerialPacketInfo = SerialDispatcherP.PacketInfo;
  SplitControl = SerialP;

  Init = SerialP;
  Leds = SerialP;
  Leds = SerialDispatcherP;
  Leds = HdlcTranslateC;

  SerialDispatcherP.ReceiveBytePacket -> SerialP;
  SerialDispatcherP.SendBytePacket -> SerialP;

  SerialP.SerialFrameComm -> HdlcTranslateC;
  SerialP.SerialControl -> PlatformSerialC;
  //  SerialP.SerialFlush -> PlatformSerialC;
  HdlcTranslateC.UartStream -> PlatformSerialC;
  

}
